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Bryce Video Tutorial: Create a Wood Material / Texture

Author: David Brinnen Coming Soon

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Following on from the Create a Terrain Material tutorial, this time we look at creating a grained wood material using the Vortex noise function and Spots to provide the illusion of knots.   Special attention is given to the role of specularity in creating a nice polished effect on the material by modifying the colour of the specular halo.

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